Figured I might as well add this too...
Right now hamster only takes care of mouse input. I tried to add a callback for key presses but it didn't work inside the Scene (I still don't understand gtk event callbacks perfectly). I had to make one in my program's main loop, which worked. Not a real big deal, but if hamster supported keyboard input callbacks the input functions could be defined in the same object which seems neater (useful for something like escape to quit).
Figured I might as well add this too...
Right now hamster only takes care of mouse input. I tried to add a callback for key presses but it didn't work inside the Scene (I still don't understand gtk event callbacks perfectly). I had to make one in my program's main loop, which worked. Not a real big deal, but if hamster supported keyboard input callbacks the input functions could be defined in the same object which seems neater (useful for something like escape to quit).