forked from musa-1410/Stumps_Cricket_Simulation
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathBowlerStack for sorting.cpp
More file actions
63 lines (53 loc) · 1.62 KB
/
BowlerStack for sorting.cpp
File metadata and controls
63 lines (53 loc) · 1.62 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
#include <iostream>
using namespace std;
struct BowlerStackNode {
string name;
int wickets;
int runsConceded;
int ballsBowled;
BowlerStackNode* next;
BowlerStackNode(string n, int w, int r, int b)
: name(n), wickets(w), runsConceded(r), ballsBowled(b), next(nullptr) {}
};
class BowlerStack {
public:
BowlerStackNode* top;
BowlerStack() : top(nullptr) {}
~BowlerStack() {
while (!isEmpty()) {
BowlerStackNode* temp = pop();
delete temp;
}
}
void push(string name, int wickets, int runsConceded, int ballsBowled) {
BowlerStackNode* newNode = new BowlerStackNode(name, wickets, runsConceded, ballsBowled);
newNode->next = top;
top = newNode;
}
BowlerStackNode* pop() {
if (!top) return nullptr;
BowlerStackNode* temp = top;
top = top->next;
return temp; // Caller must delete this if necessary
}
bool isEmpty() {
return top == nullptr;
}
void sortedInsert(BowlerStackNode* node) {
if (!top || node->wickets > top->wickets) {
node->next = top;
top = node;
} else {
BowlerStackNode* temp = pop();
sortedInsert(node);
push(temp->name, temp->wickets, temp->runsConceded, temp->ballsBowled);
delete temp; // Free the temporary node
}
}
void sortStack() {
if (!top) return; // Correct termination condition
BowlerStackNode* temp = pop();
sortStack();
sortedInsert(temp);
}
};