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35 lines (35 loc) · 1.03 KB
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{
"name": "be-adventure-engine-ts",
"version": "1.0.0",
"description": "beAdventure Engine - TypeScript Point & Click Adventure Game Engine",
"type": "module",
"scripts": {
"build": "npm run clean && npm run bundle && npm run compile:scss && npm run copy:assets",
"serve": "http-server dist -p 8080 -o -c-1",
"start": "npm run build && npm run serve",
"bundle": "node esbuild.config.js",
"compile:scss": "sass src/css/style.scss dist/css/style.css",
"copy:assets": "mkdir -p dist && cp -r src/assets dist/ && cp src/index.html dist/index.html",
"clean": "rm -rf dist",
"type-check": "tsc --noEmit"
},
"keywords": [
"adventure",
"game",
"engine",
"typescript",
"canvas"
],
"author": "Alessandro Gaggia",
"license": "MIT",
"packageManager": "pnpm@9.0.0",
"devDependencies": {
"@types/node": "22.10.1",
"esbuild": "^0.27.0",
"http-server": "14.1.1",
"sass": "1.81.0",
"typescript": "5.7.2",
"vite": "6.0.1",
"vite-plugin-static-copy": "2.1.0"
}
}