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Copy pathstackLL_Q1.cpp
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Copy pathstackLL_Q1.cpp
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130 lines (105 loc) · 1.63 KB
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#include <iostream>
using namespace std;
class STACK
{
private:
struct node
{
int item;
node* next;
node(int x, node* t)
{
item = x; next = t;
}
};
typedef node *link;
link head;
public:
STACK()
{
head = 0;
}
void print()
{
link it = head;
if(it== NULL)
cout<<" "<<endl;
else
{
cout<<"STACK :: ";
while(it!=NULL)
{
cout<<it->item<<" ";
it = it->next;
}
cout<<endl;
}
}
int empty() const
{
return head == 0;
}
void push(int x)
{
head = new node(x, head);
}
int peek()
{
if(head!=NULL)
return head->item;
else
return 0;
}
int pop()
{
int v = head->item;
link t = head->next;
delete head;
head = t;
return v;
}
void flush()
{
link it = head;
cout<<"STACK"<<endl;
while(it!=NULL)
{
cout<<it->item<<endl;
it = it->next;
}
cout<<"Emptying stack"<<endl;
while(head!=NULL)
{
link t = head;
delete t;
head = head->next;
}
if(head==NULL)
print(); //empty line if stack is empty
else
cout<<"cannot empty stack!!"<<endl;
/* implement this part */
}
};
int main()
{
STACK s;
int element;
cout<<"Enter elements::"<<endl;
while(element!=-1)
{
cin>>element;
if(element!=-1)
{
s.push(element);
s.print();
}
}
cout<<"Peeking the stack"<<endl;
cout<<"TOP -> "<<s.peek()<<endl;
// cout<<"Popping from stack"<<endl;
cout<<"Flushing the stack"<<endl;
s.print();
s.flush();
cout<<"stack is flushed"<<endl;
}