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Audio stops working sometimes #8

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@correii

Normally when suspending the deck when a game is open doesn’t affect the games audio

When the hibernation kicks in though, often the audio will be disabled entirely. This has persisted through full restarts of the game, a system restart is needed to restore audio. It’s not 100% consistent, but does happen often.

I have mainly experienced this with Baldurs Gate 3, not much with other games. Might have something to do with the audio driver being messed up somehow by the hibernation, especially considering that the audio still doesn’t work after restarting the game.

Just wanted to report this, I figure you can probably figure it out.

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