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notes.txt
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36 lines (27 loc) · 1.01 KB
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JSON or XML src format
generic to support custom systems
generates binary or classes to compile
supports runtime swappable 'parts' (skins/controls/content/what?)
supports data Read, Update, Create, Delete
supports triggers/actions
* add entities & components to engine
* add entities & components to another entity
turn this into a SCREEN concept
SCREENs come from a module (assets)
SCREEN may show other modules assets
...
Tool:
Project Library
Shared Libraries (listed for use between projects, incl default sets, for "read-only" except when modified in source project)
- includes 'Symbols' or 'Templates' or 'Prefabs' or 'Widgets' or whatever
- any other media type or file: Image, Sound, SWC (sub-library of visual assets)
Create:
- Entity
- primitives: ...
- defaults associated by media type (Image, Sound, DisplayObject)
Update:
- Hierarchy
- Inspector (Properties panel)
- System-specific tooling (Animation, Layout, Data)
Project Build
- all files in modules each diffed against current state (previous build)