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FixMap.csproj
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41 lines (41 loc) · 1.55 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<AssemblyTitle>FixMap</AssemblyTitle>
<Product>FixMap</Product>
<TargetFramework>net481</TargetFramework>
<LangVersion>14.0</LangVersion>
<OutDir>bin\$(Configuration)_$(Platform)\</OutDir>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DebugSymbols>false</DebugSymbols>
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<Platforms>x64</Platforms>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>$(SL_REFERENCES)/Assembly-CSharp.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="UnityEngine">
<HintPath>$(SL_REFERENCES)/UnityEngine.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>$(SL_REFERENCES)/UnityEngine.CoreModule.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Mirror">
<HintPath>$(SL_REFERENCES)\Mirror.dll</HintPath>
<Private>false</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Lib.Harmony" Version="2.4.2"/>
<PackageReference Include="Northwood.LabAPI" Version="1.1.6" />
</ItemGroup>
<ItemGroup>
<EditorConfigFiles Remove=".editorconfig" />
</ItemGroup>
</Project>