-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathproject.json
More file actions
187 lines (187 loc) · 5 KB
/
project.json
File metadata and controls
187 lines (187 loc) · 5 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
{
"contentrating": "Everyone",
"description": "Interactive Susuwatari (soot sprites) wallpaper inspired by Studio Ghibli films. These cute dust bunnies run away from your mouse cursor with realistic physics and leave soot trails behind. Features customizable size, count, flee distance, acceleration, and audio-reactive spikes that pulse and rotate to the beat of your music. Each Susuwatari has a unique rotation and orientation, creating diverse visual patterns when music plays. They also pulse in size to bass frequencies, creating a rhythmic breathing effect. SMART SLEEP SYSTEM: Configure specific hours (e.g., 22:00 to 06:00) and volume threshold (0-100%) - Susuwatari sleep during configured hours only when audio is BELOW the threshold. Set 10% to sleep during quiet moments, 50% to stay awake during most music, or 0% to ignore volume completely. Perfect customization for any audio environment! Move your mouse rapidly in circles around a Susuwatari to make it dizzy - it will show 'X' eyes and wobble around until it recovers! Make zigzag movements away from the Susuwatari to trigger a scatter effect that spreads all sprites randomly across the canvas! Features automatic collection system - Susuwatari automatically collect coal stones and colored stars when they touch them. Large coal explodes the sprite into dust! Shoes act as physical obstacles. Includes particle effects like smoke explosions and soot stains when they disappear.",
"file": "index.html",
"general": {
"properties": {
"audioIntensity": {
"index": 4,
"max": 3,
"min": 0,
"order": 104,
"step": 0.1,
"text": "Audio Reactivity Intensity",
"type": "slider",
"value": 1
},
"audioVisualizationEnabled": {
"index": 6,
"order": 106,
"text": "Audio Visualization",
"type": "bool",
"value": true
},
"backgroundImageUrl": {
"index": 13,
"order": 113,
"text": "Background Image URL",
"type": "textinput",
"value": ""
},
"backgroundImagePicker": {
"fileType": "image",
"index": 14,
"order": 114,
"text": "Background File",
"type": "file",
"value": ""
},
"bassPulseIntensity": {
"index": 5,
"max": 3,
"min": 0,
"order": 105,
"step": 0.1,
"text": "Bass Pulse Intensity",
"type": "slider",
"value": 1
},
"fleeAcceleration": {
"index": 3,
"max": 8,
"min": 1,
"order": 103,
"step": 0.1,
"text": "Flee Acceleration",
"type": "slider",
"value": 4
},
"fleeDistance": {
"index": 2,
"max": 100,
"min": 10,
"order": 102,
"text": "Mouse Detection Distance",
"type": "slider",
"value": 80
},
"maxRunDistance": {
"index": 7,
"max": 800,
"min": 100,
"order": 107,
"step": 10,
"text": "Max Run Distance Before Tired",
"type": "slider",
"value": 300
},
"restTimeout": {
"index": 12,
"max": 15,
"min": 2,
"order": 112,
"step": 1,
"text": "Rest Timeout When Dizzy (seconds)",
"type": "slider",
"value": 5
},
"schemecolor": {
"order": 0,
"text": "ui_browse_properties_scheme_color",
"type": "color",
"value": "0.07450980392156863 0.1607843137254902 0.2980392156862745"
},
"sleepStartTime": {
"index": 8,
"order": 108,
"text": "Sleep Time Start (24h format)",
"type": "textinput",
"value": "22:00"
},
"sleepEndTime": {
"index": 9,
"order": 109,
"text": "Sleep Time End (24h format)",
"type": "textinput",
"value": "06:00"
},
"sleepTimeout": {
"index": 10,
"max": 60,
"min": 3,
"order": 110,
"step": 1,
"text": "Sleep Timeout (seconds)",
"type": "slider",
"value": 10
},
"minVolumeToKeepAwake": {
"index": 11,
"max": 1.0,
"min": 0.0,
"order": 111,
"step": 0.05,
"text": "Min Volume to Keep Awake",
"type": "slider",
"value": 0.1
},
"susuwatariCount": {
"index": 1,
"max": 150,
"min": 1,
"order": 101,
"text": "Initial Susuwatari Count",
"type": "slider",
"value": 100
},
"susuwatariSize": {
"index": 0,
"max": 150,
"min": 10,
"order": 100,
"text": "Initial Susuwatari Size",
"type": "slider",
"value": 18
},
"zigzagMinDistance": {
"index": 15,
"max": 400,
"min": 50,
"order": 115,
"step": 10,
"text": "Zigzag Effect Min Distance",
"type": "slider",
"value": 150
},
"eyeDilationIntensity": {
"index": 16,
"max": 10,
"min": 1,
"order": 116,
"step": 1,
"text": "Eye Dilation Intensity",
"type": "slider",
"value": 1
}
},
"supportsaudioprocessing": true
},
"preview": "preview.gif",
"ratingsex": "none",
"ratingviolence": "none",
"supportsaudioprocessing": true,
"tags": [
"Anime",
"Ghibli",
"Cute",
"Interactive",
"Audio Reactive",
"Susuwatari"
],
"title": "Susuwatari - Interactive Soot Sprites",
"type": "Web",
"version": 1,
"visibility": "public",
"workshopid": "3587855531",
"workshopurl": "steam://url/CommunityFilePage/3587855531"
}