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Galgame Resources Unpacking Guide (Amakano 3)

The application requires independent audio (.wav/.ogg) and image (.jpg/.png) files. Since Amakano 3 uses the Artemis Engine (.pfs) which encrypts its archives, you need to use a specialized tool to extract them.

Recommended Tool: GARbro

GARbro is a specialized game resource browser that supports hundreds of visual novel engines, including Artemis.

Steps to Extract

  1. Download GARbro

    • Search for "GARbro releases github" (created by morkt) and download the latest release (GARbro-v*.zip).
    • Extract GARbro to a folder.
  2. Open the Archive

    • Run GARbro.GUI.exe.
    • Navigate to your game folder: C:\Users\12657\Downloads\アマカノ3\.
    • You will see files like Amakano3.pfs (or .pfs.000).
    • Double-click Amakano3.pfs. GARbro should detect it as "Artemis Engine".
  3. Extract Audio & Images

    • Inside the archive, look for folders named voice (audio) and image (or bg, event).
    • Right-click on the voice folder -> Extract to....
    • Choose a destination (e.g., C:\Users\12657\Downloads\アマカノ3\Extracted\).
    • Important: In the extraction dialog, ensure "Convert to standard formats" (or similar) is checked if available, to convert ogg or custom formats to standard playable files.
  4. Import into App

    • Start the vocab app (npm run dev -> http://localhost:5173).
    • Click the Settings (Gear Icon).
    • Select the Extracted folder (not the raw game folder).
    • The app will now scan and index the voice files.

Troubleshooting

  • If GARbro asks for a "crypt key" or "password", standard Artemis games usually don't requiring manual key entry in recent GARbro versions. If it does, check Visual Novel forums (like EGS code) for "Amakano 3 encryption key".
  • If voice files are unnamed (e.g., 00001.ogg), you might need a filename map, but typically Artemis uses named files like c01_0100.ogg.