Hello, I love the creativity of this project and I plan on using this as inspiration for a personal project of mine using a more recent version of ThreeJS.
As a first test for my own implementation I was trying to see if I could upgrade this project to a more modern version of threejs and use the webgl rendering since the current canvas-renderer is no longer supported.
I've tried my best to follow along with how you've designed things and based my changes from your comments and notes but I'm having trouble getting the code to actually run. At the moment the objects fail to render and I'm not sure what I'm doing wrong.
I'm hoping for your help in finding the issue to hopefully get everything up and running so I might make a pull-request and update the repo to use something more applicable to the updated libraries. You can find the updated code in my fork over at: https://github.com/imgurbot12/threejs-term/tree/feat/webgl
Hope to hear from you soon. Thanks!
Hello, I love the creativity of this project and I plan on using this as inspiration for a personal project of mine using a more recent version of ThreeJS.
As a first test for my own implementation I was trying to see if I could upgrade this project to a more modern version of threejs and use the webgl rendering since the current canvas-renderer is no longer supported.
I've tried my best to follow along with how you've designed things and based my changes from your comments and notes but I'm having trouble getting the code to actually run. At the moment the objects fail to render and I'm not sure what I'm doing wrong.
I'm hoping for your help in finding the issue to hopefully get everything up and running so I might make a pull-request and update the repo to use something more applicable to the updated libraries. You can find the updated code in my fork over at: https://github.com/imgurbot12/threejs-term/tree/feat/webgl
Hope to hear from you soon. Thanks!