Skip to content

⚡ Optimize MicrotubuleTorus rendering with InstancedMesh#59

Open
jason420247 wants to merge 1 commit into
masterfrom
jules-optimize-microtubule-torus-instanced-mesh-14352811522518018736
Open

⚡ Optimize MicrotubuleTorus rendering with InstancedMesh#59
jason420247 wants to merge 1 commit into
masterfrom
jules-optimize-microtubule-torus-instanced-mesh-14352811522518018736

Conversation

@jason420247
Copy link
Copy Markdown
Collaborator

💡 What: Transitioned the MicrotubuleTorus component from individual Mesh components to a single InstancedMesh. Implemented efficient matrix updates in the useFrame loop using a reusable Object3D instance.

🎯 Why: Rendering thousands of individual meshes is extremely expensive due to excessive draw calls, which significantly impacts performance. InstancedMesh collapses these into a few draw calls.

📊 Measured Improvement: The number of draw calls in QuantumScene was reduced from 1080 (360 + 720 individual meshes) to 2 (one per InstancedMesh), representing a theoretical 99.8% reduction in draw call overhead. This change also reduces CPU overhead by avoiding the creation and management of thousands of React components and Three.js Mesh objects.


PR created automatically by Jules for task 14352811522518018736 started by @jason420247

- Transitioned MicrotubuleTorus from individual Mesh components to InstancedMesh.
- Implemented efficient matrix updates in useFrame loop using a reusable Object3D.
- Added key={count} to ensure safe re-mounting when instance count changes.
- Set frustumCulled={false} to maintain visibility during animations.
- Reduced draw calls in QuantumScene from 1080 to 2.

Co-authored-by: jason420247 <44763042+jason420247@users.noreply.github.com>
@google-labs-jules
Copy link
Copy Markdown
Contributor

👋 Jules, reporting for duty! I'm here to lend a hand with this pull request.

When you start a review, I'll add a 👀 emoji to each comment to let you know I've read it. I'll focus on feedback directed at me and will do my best to stay out of conversations between you and other bots or reviewers to keep the noise down.

I'll push a commit with your requested changes shortly after. Please note there might be a delay between these steps, but rest assured I'm on the job!

For more direct control, you can switch me to Reactive Mode. When this mode is on, I will only act on comments where you specifically mention me with @jules. You can find this option in the Pull Request section of your global Jules UI settings. You can always switch back!

New to Jules? Learn more at jules.google/docs.


For security, I will only act on instructions from the user who triggered this task.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant