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5 changes: 3 additions & 2 deletions Cargo.lock

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2 changes: 1 addition & 1 deletion Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ version = "2.0.1"
edition = "2021"

[dependencies]
rosu-mem = "2.0.0"
rosu-mem = "3.0.0"
async-tungstenite = "0.29.1"
cfg-if = "1.0.0"
clap = { version = "4.5.32", default-features = false, features = ["std", "derive", "env"] }
Expand Down
26 changes: 12 additions & 14 deletions src/reading_loop.rs
Original file line number Diff line number Diff line change
Expand Up @@ -96,7 +96,7 @@ pub fn process_gameplay(
values.gameplay.hit_100 = p.read_i16(score_base + 0x88)?;
values.gameplay.hit_50 = p.read_i16(score_base + 0x8c)?;

values.gameplay.username = p.read_string(score_base + 0x28)?;
values.gameplay.username = p.read_string_with_limit_from_ptr(score_base + 0x28, 30)?;

// TODO batch
values.gameplay.hit_geki = p.read_i16(score_base + 0x8e)?;
Expand Down Expand Up @@ -193,20 +193,17 @@ pub fn process_reading_loop(p: &Process, state: &mut State) -> Result<()> {
// and filled with zeros, the worst case scenario is
// ar, cs, od, hp going to be zero's
values.beatmap.ar = f32::from_le_bytes(beatmap_stats_buff[0..4].try_into().unwrap());

values.beatmap.cs = f32::from_le_bytes(beatmap_stats_buff[4..8].try_into().unwrap());

values.beatmap.hp = f32::from_le_bytes(beatmap_stats_buff[8..12].try_into().unwrap());

values.beatmap.od = f32::from_le_bytes(beatmap_stats_buff[12..].try_into().unwrap());

let plays_addr = p.read_i32(state.addresses.base - 0x33)? + 0xC;
values.plays = p.read_i32(plays_addr)?;

values.beatmap.artist = p.read_string(beatmap_addr + 0x18)?;
values.beatmap.title = p.read_string(beatmap_addr + 0x24)?;
values.beatmap.creator = p.read_string(beatmap_addr + 0x7C)?;
values.beatmap.difficulty = p.read_string(beatmap_addr + 0xAC)?;
values.beatmap.artist = p.read_string_with_limit_from_ptr(beatmap_addr + 0x18, 100)?;
values.beatmap.title = p.read_string_with_limit_from_ptr(beatmap_addr + 0x24, 150)?;
values.beatmap.creator = p.read_string_with_limit_from_ptr(beatmap_addr + 0x7C, 30)?;
values.beatmap.difficulty = p.read_string_with_limit_from_ptr(beatmap_addr + 0xAC, 30)?;
values.beatmap.map_id = p.read_i32(beatmap_addr + 0xC8)?; // TODO batch
values.beatmap.mapset_id = p.read_i32(beatmap_addr + 0xCC)?; // TODO batch
}
Expand All @@ -222,7 +219,7 @@ pub fn process_reading_loop(p: &Process, state: &mut State) -> Result<()> {
let skin_osu_ptr = p.read_i32(state.addresses.skin + 0x7)?;
let skin_osu_base = p.read_i32(skin_osu_ptr)?;

let skin_name = p.read_string(skin_osu_base + 0x44)?;
let skin_name = p.read_string_with_limit_from_ptr(skin_osu_base + 0x44, 300)?;

values.skin_folder = values.osu_path.join("Skin").join(&skin_name);
values.skin = skin_name;
Expand All @@ -233,17 +230,17 @@ pub fn process_reading_loop(p: &Process, state: &mut State) -> Result<()> {
{
let menu_mode_addr = p.read_i32(state.addresses.base - 0x33)?;

let beatmap_file = p.read_string(beatmap_addr + 0x90)?;
let beatmap_folder = p.read_string(beatmap_addr + 0x78)?;
let audio_file = p.read_string(beatmap_addr + 0x64)?;
let beatmap_file = p.read_string_with_limit_from_ptr(beatmap_addr + 0x90, 300)?;
let beatmap_folder = p.read_string_with_limit_from_ptr(beatmap_addr + 0x78, 300)?;
let audio_file = p.read_string_with_limit_from_ptr(beatmap_addr + 0x64, 150)?;
values.menu_mode = p.read_i32(menu_mode_addr)?;

values.beatmap.paths.beatmap_full_path = values.osu_path.join("Songs/");

values.beatmap.paths.beatmap_full_path.push(&beatmap_folder);
values.beatmap.paths.beatmap_full_path.push(&beatmap_file);

values.beatmap.md5 = p.read_string(beatmap_addr + 0x6C)?;
values.beatmap.md5 = p.read_string_with_limit_from_ptr(beatmap_addr + 0x6C, 50)?;

// Check if beatmap changed
if (beatmap_folder != values.beatmap.paths.beatmap_folder
Expand Down Expand Up @@ -322,7 +319,8 @@ pub fn process_reading_loop(p: &Process, state: &mut State) -> Result<()> {
if values.state == GameState::ResultScreen {
let result_base = p.read_i32(ruleset_addr + 0x38)?;

values.result_screen.username = p.read_string(result_base + 0x28)?;
values.result_screen.username =
p.read_string_with_limit_from_ptr(result_base + 0x28, 30)?;

let mods_xor_base = p.read_i32(result_base + 0x1C)?;

Expand Down