Fix session chat connection and UI model sync#37
Conversation
- Updates `useSessionLogs` hook to use the authenticated `WsClient` implementation via `createSessionChatClient` and `getWsTokenProvider()` instead of a raw `new WebSocket()`. This fixes the issue where the chat was silently failing to connect or send messages because it lacked auth headers. - Refactors `useSessionLogs` to listen to `WsClient` events natively. - Updates `WsClient` to dispatch synthetic `$open`, `$close`, and `$error` events so dependent hooks can track connection state accurately. - Adds two-way model syncing to `SessionChat` by introducing `modelOverride` and `onModelChange` props. This guarantees the model selection dropdown in `SessionDetailPage` stays synchronized with the underlying WebSocket's state. - Updates tests in `use-session-logs.test.ts` to mock the new `WsClient` dependency. Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
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Fixes the session page where the chat model selection in the UI would not sync properly with the actual chat window, and fixes the issue where the chat window would fail to send or receive messages because the unauthenticated WebSocket connection was being rejected by the backend API.
PR created automatically by Jules for task 1943862002864710423 started by @5rk7n