Please report security issues privately — do not open a public issue or PR.
Preferred channel: GitHub private vulnerability reporting — go to the repository's Security tab, then choose Report a vulnerability.
Please include:
- what the issue is and its impact,
- steps to reproduce (a proof-of-concept helps), and
- any suggested fix.
We'll acknowledge your report as soon as we reasonably can and keep you updated on the fix. Please give us a reasonable window to remediate before any public disclosure.
Instagib Arena is a competitive game, and the netcode is server-authoritative (hits, movement limits, ranked Elo, and match results are decided server-side). If you find a way to cheat — forge stats, bypass server validation, desync the authoritative state, spoof scores/Elo, or otherwise gain an unfair advantage — please treat it like a vulnerability and report it privately through the channel above rather than demonstrating it on the live server or sharing it publicly.
Responsible testing: do not run denial-of-service, brute-force, or load attacks
against the production server (instagib.win). Test against a local build instead.
The latest main branch and the production deployment are in scope. Findings in
third-party dependencies should generally be reported upstream, but let us know if
they affect this project so we can update.
Thank you for helping keep the arena fair and safe.