A comprehensive guide to cables.gl - the visual programming platform for creating interactive WebGL experiences.
This book is designed to take you from beginner to advanced cables.gl user. Each chapter focuses on a specific topic and includes tutorials, examples, and curated YouTube video resources.
- Introduction - What is cables.gl and why use it
- Getting Started - Interface, navigation, and your first patch
- 2D Graphics - Shapes, colors, and 2D transformations
- 3D Graphics - Meshes, cameras, lighting, and 3D scenes
- Texturing - Images, videos, and texture mapping
- Shaders & GLSL - Custom shaders and visual effects
- JavaScript & Custom Ops - Writing custom operators
- Audio & Sound - Audio reactive visuals and sound
- Animation & Timeline - Keyframes and time-based animation
- Export & Deployment - Standalone builds and embedding
- Video Tutorials - A heavily searched index of cables.gl videos, organized by theme
When adding YouTube videos to chapters, use this format:
https://youtu.be/VIDEO_ID
Title: Video Title Here
Author: Channel Name
Thumbnail: https://i.ytimg.com/vi/VIDEO_ID/mqdefault.jpg
Feel free to add more videos, examples, and content to each chapter!