Student pursuing bachelor degree in Information Technology at Universidade Federal do Rio Grande do Norte.
-
UFRN
- Brazil, Natal-RN
Pinned Loading
-
ProductionReadyAtmosphereRendering
ProductionReadyAtmosphereRendering PublicThis implements Unreal Engine skybox in Unity, taken from Sébastien Hillaire's paper.
C#
-
3rdPersonController
3rdPersonController PublicA 3rd Person Character Controller made in Unity3D
-
-
-
Midpoint-Displacement
Midpoint-Displacement PublicA recursive implementation of Midpoint Displacement algorithm
C
-
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.
