refactor: replace ad hoc random range arithmetic with Random.nextFloat extensions - #19
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…t extensions Scattered from + random.nextFloat() * (until - from) expressions across the scenery and scene renderer made the intended range hard to see at a glance and were easy to get wrong. Add Random.nextFloat(from, until) and Random.nextFloat(until) extensions mirroring the stdlib's ranged nextInt overloads, and switch every matching call site in BackdropScenery.kt and SceneRenderer.kt to use them. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Summary
Random.nextFloat(from, until)andRandom.nextFloat(until)extensions in a newRandomFloat.kt, mirroring the stdlib's rangednextIntoverloadsfrom + random.nextFloat() * (until - from)-shaped expressions acrossBackdropScenery.ktandSceneRenderer.ktwith calls to the new extensionsbetween(random, low, high)helper inBackdropScenery.ktin favor of the extensionTest plan
./gradlew compileDebugKotlinpasses./gradlew testDebugUnitTestpasses (includingBackdropSceneryTest's pinned-shape assertions, confirming no numeric regression from the reassociated float arithmetic)🤖 Generated with Claude Code