Cyclonite is a graphics engine I mostly use for my own experiments.
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build and install shader-compiler package first:
conan install . -s compiler.cppstd=20 -s build_type=Release --build=missing --output-folder=cmake-build-release
conan create . -s build_type=Release -s compiler.cppstd=20 -
install cyclonite dependencies:
conan install . -s compiler.cppstd=20 -s build_type=Debug --build=missing --output-folder=cmake-build-debug -o platform=linux-x11
Compositor nodes are splitted into logic and gfx nodes. Compositor now tries to execute nodes in parallel if they do not depend on each other explicitly.
Materials and batching.
