MonoUI is a high-performance, feature-rich, and highly customizable UI library designed specifically for Roblox script developers. It combines a beautiful glassmorphic dark aesthetic with advanced automation features, built-in state management, and smooth EasingStyle animations.
To integrate MonoUI into your script, execute the following loadstring environment:
local MonoUI = loadstring(game:HttpGet("https://github.com/BloodLetters/mono-ui/releases/latest/download/Release.luau"))()- 🔍 Live Search Bar – Real-time component filtering across the active tab, matching both titles and flags instantly.
- 🎛️ Draggable Control HUD – Compact, rounded quick-toggle bar utilizing Lucide icons with smart anti-accidental click dragging.
- 🔄 Auto Teleport Reload – Persistence engine that automatically re-registers and reloads your scripts upon server hopping or teleportation.
- 📂 Auto Configuration – Native state serialization that instantly saves/loads complex types (
Color3,Enum.KeyCode, numbers, toggles) to local storage. - 🔔 Sliding Notifications – Toast notification stack in the bottom-right corner featuring smooth bounce-back easing animations.
- 🖥️ Watermark Overlay – Real-time performance HUD showing engine-accurate FPS, Ping, and local clock time.
- 🎯 Skeletal Hitbox Selector – Interactive advanced skeleton selection system for precise combat/visual configurations.
- 🤖 Built with MCP Support – Ready-to-use Model Context Protocol implementation to develop scripts seamlessly using your preferred AI models.
A complete, production-ready demonstration covering all UI components, callbacks, and configuration handling can be found in the repository:
👉 View Full Example Script (example.lua)
Distributed under the MIT License. You are completely free to fork, modify, distribute, and integrate MonoUI into both personal and commercial scripts.
