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Releases: Bobini1/RhythmGame

RhythmGame 1.3.6

14 Apr 14:26

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New Features

  • Added support for #DEFEXRANK. You will see new labels on the select screen after reloading your song database.
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  • Added support for main screen BGM (put a file called main.wav in your selected BGM's folder).
  • Added BGM "SJ's Pasture" by unknown. Select it in General Settings.

Improvements

  • Removed sign from standard deviation on the result screen (it's always positive).

Fixes

  • Removed newlines from BMSON song titles for display. (#80)
  • Fixed BMSON total and rank being incorrect in some cases.

RhythmGame 1.3.5

11 Apr 13:54

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New Features

  • Hit distribution component in gameplay, featuring an Exponentially Weighted Moving Average mode. You can switch to beatoraja's style of fading lines by entering customize mode by hitting F2 and unchecking EWMA in the right click menu.
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  • 5 keys cover with a few styles to choose from (disabled by default).

Fixes

  • Fixed the soundset reset button

RhythmGame 1.3.4

08 Apr 06:50

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New Features

  • Note density & bpm graph in gameplay (highly customizable).
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Improvements

  • Made barline movement a lot smoother in gameplay.

Fixes

  • Fixed the "classic" scratch mode. (#87)
  • Swapped the colors of beginner and normal difficulties in gameplay.
  • Fixed courses not finishing normally after the last song.

RhythmGame 1.3.3

07 Apr 07:51

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New Features

  • Press F6 on the result screen to take a screenshot and save it to the screenshot folder and clipboard.
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Fixes

  • The game no longer processes input when its window does not have focus (regression introduced in 1.3.2).
  • The bars in the pacemaker component in gameplay can now be resized to take the full width of the container. Press F2 and right click the pacemaker to resize the bars.

RhythmGame 1.3.2

06 Apr 21:58

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New Features

  • New gameplay components: pacemaker, bpm, difficulty, title. As always, you can configure them by pressing F2 during gameplay. Right click to see a popup with extra options.
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  • Built-in darksabun table list in table settings. (#83)
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  • You can now make the life gauge and judgements invisible.

Fixes

  • Fixed r-alt preventing l-alt from getting triggered on Chinese keyboard layouts. (#84)
  • Made the game remember window maximization state (regression introduced in 1.3.0).
  • Fixed resizing of components in gameplay in battle mode for player 2.
  • Fixed ghost score flickering when in "best score" target mode. It only updates when you hit (or miss) a note now.

RhythmGame 1.3.1

03 Apr 16:04

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New Features

  • Import scores from Beatoraja in settings. This takes hit timestamps from replays and generates native RhythmGame scores based on that. Works with both vanilla Beatoraja and lr2oraja - but scores from vanilla will be significantly different when imported, keep that in mind. For lr2oraja, there might be very small discrepancies due to rounding. Click "sync scores" if you want to submit the imported scores to RhythmGame's IR.
  • It is now possible to hit scratch up and scratch down at the same time on keyboard. This matches Beatoraja's behaviour. (#82)

Fixes

  • I have made small adjustments to the hit rules in gameplay to match lr2/lr2oraja more closely. Mostly LN-related.
  • Some FC scores from Tachi used to incorrectly appear as MAX.

RhythmGame 1.3.0

26 Mar 23:57

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You will need to rebuild your song database after updating to this release. Simply click scan all.

New Features

  • Added an official RhythmGame IR to the game. To submit scores, register at https://rhythmgame.eu. Login in player settings in the settings menu.
  • Added Bokutachi IR and Bokutachi profile integration. Make an account at https://rhythmgame.eu and enter settings to link your account to automatically submit scores.
  • Added read-only LR2 IR.
  • Added RhythmGame IR features:
    • Left click a score (points or clear type) in the ranking widget to watch a replay of that score.
    • Middle click a score to play with the same random as that score.
    • Right click a score to see the result screen with that score.
  • You can do the same things as above with local replays, use the four round "play" buttons next to the "auto" button to do that.
  • Added support for base-62 BMS charts.
  • Added support for the #SCROLL command in BMS charts.
  • Added 5k and 10k filtering options. Separate 5k and 10k-only skins can now be made too.
  • Added mean and standard deviation to the result screen.
  • Added a dropdown in general settings for switching between windowed and fullscreen. You can still press F11 to switch anytime too. (#78)
  • Refreshed the appearance of the main menu.
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Fixes

  • Fixed the incorrect S-Random algorithm.

RhythmGame 1.2.8

24 Feb 23:26

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New Features

  • Added support for BMSON v1.0.0.

Fixes

  • Fixed the scaling of non-square bgas to not overflow the assigned frame.
  • Fixed crashes on some video BGAs on Windows (by upgrading Qt).

RhythmGame 1.2.7

23 Feb 10:42

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Fixes

  • Fixed the game failing to launch on fresh installations.

RhythmGame 1.2.6

21 Feb 21:14

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New features

  • Added a density/bpm graph to song select. Rebuild your song database to use this feature.
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Visit Settings -> Theme Settings -> Select if you prefer the Beatoraja-style appearance with gaps between bars.
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Improvements

  • Improve worst-case performance on image-based BGAs by skipping intermediate frames.

Fixes

  • Fix replay buttons always being disabled.
  • Fix average and main BPM calculation.