-
Notifications
You must be signed in to change notification settings - Fork 8
Operators V4
Michal Mikulec edited this page Aug 29, 2022
·
1 revision
-
all
OperatorsGameMode -
casual
OperatorsGameMode -
ranked
OperatorsGameMode -
unranked
OperatorsGameMode -
newcomer
OperatorsGameMode(Added in v2.0.3)
-
get_timespan_dates() -> dict[str: str]
- Gets start & end dates that get returned by the API
- Updated with every call
Returns
{'start_date': '20211205', 'end_date': '20220405'}Added in v2.1.2
-
attacker
list[Operator] -
defender
list[Operator]
-
name
str -
matches_played
int -
rounds_played
int -
minutes_played
int -
matches_won
int -
matches_lost
int -
rounds_won
int -
rounds_lost
int -
kills
int -
assists
int -
death
int -
headshots
int -
melee_kills
int -
team_kills
int -
opening_kills
int -
opening_deaths
int -
trades
int -
opening_kill_trades
int -
opening_death_trades
int -
revives
int -
distance_travelled
int -
win_loss_ratio
float -
kill_death_ratio
floatโ Percentage; in % -
headshot_accuracy
floatโ Percentage; in % -
kills_per_round
floatโ Percentage; in % -
rounds_with_a_kill
floatโ Percentage; in % -
rounds_with_multi_kill
floatโ Percentage; in % -
rounds_with_opening_kill
floatโ Percentage; in % -
rounds_with_opening_death
floatโ Percentage; in % -
rounds_with_kost
floatโ Percentage; in % -
rounds_survived
floatโ Percentage; in % -
rounds_with_an_ace
floatโ Percentage; in % -
rounds_with_clutch
floatโ Percentage; in % -
time_alive_per_match
float -
time_dead_per_match
float -
distance_per_round
float -
รicon_urlintโ Imgur URL -
รreal_namestrโ e.g.:Max Goose -
รbirth_placestrโ e.g.:Azraq, Jordan -
รdate_of_birthstrโ e.g.:September 6th -
รageint -
รroleslist[str]โ e.g.:["Crowd Control", "Intel Gatherer", "Secure"] -
รhealthintโ1/2/3 -
รspeedintโ1/2/3 -
รhpintโ100/110/125(for convenience; directly translates to/from.health) -
รunitstrโ e.g.:G.E.O. -
รcountry_codestrโ e.g.:MA(ISO 3166-1 alpha-2) -
รseason_introducedstrโY_S_(for example:Y6S3for Osa)
ร- Stats that are only there if you set theop_abouttoTruewhen calling.load_operators()
Like so:player.load_operators(op_about=True)