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Previous PlaySound (Supported) Events

Sasha Rudan edited this page Oct 13, 2018 · 3 revisions

Berlin

Video material:

Tender Buttons | Sound | Space

TBD (To Be Done)

Brazil

TBD

Workshop at PTW (New York, USA) (September 2018)

ReMakingTesla workshop augmented with PlaySound support of performances

PlaySound sounds

Alessia

Mathieu

In a nutshell

  • we are using collaborative augmentation Tools and Methodologies (articulated through Colabo.space) to help building and rolling the wheel (a dialogue) between Science->Art->Society
  • We are starting with D.C.Engelbart vision of Collective Intelligence and and UN SDGs transforming it into a practice with international practitioners of Performance Activism
  • We want to offer a great opportunity of pseudo-real-time performance for the Open Band at this event, and producing a program music for each performer's performance and performances' fusions
  • We will aim to do awareness initiation and psycho-behavioral matching between musicians and performers to find the best matches. We will do it online with AI augmented NLP tools @ Colabo.Space
  • We will credit work of PlaySound, Open Band, Audio Common projects and teams

More Details

CoLaboArthon - phases

Methodologies/Tools

We have methodologies/tools (online/offline) that participants do at the beginning of work and they help us to understand who matches whom, to tune them, and potentially what psychological profile they are.

Some of them are text expressions in a free form, so we use NLP and AI tools to analyze them

Offline tools: we use various, most of them are team building methodologies, some of them we designed as collective awareness and collective emotional intelligence building , where participants in the room are interacting with each others, talking, physical interaction, etc

Online tools (that we used at the PTW conference):

  • we were using first offline awareness and then
  • online (mobile) SDG selections (UN SDGs, there is in the TODO), and then we are matching them by their selections and clustering in groups
  • online (mobile) CWC (Coaching with Compassion) dreaming (textual) and then using AI + NLP tools to math it, extract topics
  • later we augment online+offline DialoGame with AI findings from CWC and SDGs
  • by playing the performative dialogue (DialoGame), performers decorate their playing cards (chunks of performance) with emoticons (8 basic emotions by Plutchik) and based on this, we match their performances with the creations from PlaySound

This is a brief explanation if that helps, I can eventually elaborate more or demonstrate

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