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Previous PlaySound (Supported) Events
Video material:
Tender Buttons | Sound | Space
TBD (To Be Done)
TBD
ReMakingTesla workshop augmented with PlaySound support of performances
Alessia
Mathieu
- A slightly better "anticipation"
- you can download audio clips i made here (emotion is in file title)
- fear
- sadness
- joy
- in txt file, you will find list of sounds to credit for each.
- you can download audio clips i made here (emotion is in file title):
https://collect.qmul.ac.uk/down?t=5DTGJ1LPL5N01CMJ/4P73DAK9975AUPLSKR256TO
- disgust
- trust
- surprise
- anticipation
- in txt file, you will find list of sounds to credit for each.
- Cheers,
- Mathieu Barthet
- we are using collaborative augmentation Tools and Methodologies (articulated through Colabo.space) to help building and rolling the wheel (a dialogue) between Science->Art->Society
- We are starting with D.C.Engelbart vision of Collective Intelligence and and UN SDGs transforming it into a practice with international practitioners of Performance Activism
- We want to offer a great opportunity of pseudo-real-time performance for the Open Band at this event, and producing a program music for each performer's performance and performances' fusions
- We will aim to do awareness initiation and psycho-behavioral matching between musicians and performers to find the best matches. We will do it online with AI augmented NLP tools @ Colabo.Space
- We will credit work of PlaySound, Open Band, Audio Common projects and teams
- PlaySound Integration with Art & Science Use Cases
- PTW (Perform The World) Conference, New York, 21-23. September
- Founded by Patch Adams and few other key players in Performance Activism - East Side Institute, New York, and All Stars Project, New York
- Our workshop is focused on ColaboArthon methodology and Colabo.space augmentation technology
- We are starting with Science and facts: UN SDGs (Sustainable Development Goals) and Douglas C Engelbart as futurist, father of GroupWare, computer collaborative augmentation and Collective Intelligence
- We use (ColaboArthon, CoEvoLudens, DialoGame) methodologies augmented with Colabo.Space to translate it into artistic, performing and moving aspect, and using Vygotsky's "A Head Taller" methodology to learn collectiveness by playing, to start co-evolution and to transform a vision of Collective Mind into action
We have methodologies/tools (online/offline) that participants do at the beginning of work and they help us to understand who matches whom, to tune them, and potentially what psychological profile they are.
Some of them are text expressions in a free form, so we use NLP and AI tools to analyze them
Offline tools: we use various, most of them are team building methodologies, some of them we designed as collective awareness and collective emotional intelligence building , where participants in the room are interacting with each others, talking, physical interaction, etc
Online tools (that we used at the PTW conference):
- we were using first offline awareness and then
- online (mobile) SDG selections (UN SDGs, there is in the TODO), and then we are matching them by their selections and clustering in groups
- online (mobile) CWC (Coaching with Compassion) dreaming (textual) and then using AI + NLP tools to math it, extract topics
- later we augment online+offline DialoGame with AI findings from CWC and SDGs
- by playing the performative dialogue (DialoGame), performers decorate their playing cards (chunks of performance) with emoticons (8 basic emotions by Plutchik) and based on this, we match their performances with the creations from PlaySound
This is a brief explanation if that helps, I can eventually elaborate more or demonstrate
