fix: Auto-register unregistered players instead of producing errors#41
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fix: Auto-register unregistered players instead of producing errors#41
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Players missing from players.json now get automatically created (level 0, 0 XP) on the fly instead of failing with cryptic errors or silently cancelling events. Adds MiningPlayer.getOrCreateMiningPlayer() and updates all call sites. Bumps version to 1.3.1 and CrucialLib to 3.0.1. Co-Authored-By: Claude <noreply@anthropic.com>
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Summary
MiningPlayer.getOrCreateMiningPlayer(UUID)that returns an existing player or creates a new one (level 0, 0 XP) on the flygetMiningPlayer()+ null-check-with-error patterns across 8 files with the new auto-registering methoddocs/installation.mdTest plan
players.json, have them mine a block — they should be auto-registered instead of getting an error/ml self,/miningrewards, and PlaceholderAPI placeholders work for a previously unregistered player🤖 Generated with Claude Code