Skip to content

Checkm8Croft/Tomb-Raider-Levels-Open-Source

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

44 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Tomb-Raider-Levels-Open-Source

Collection of PRJ files of classic tomb raiders that can be modfied as you want with Tomb Editor

On Raw Levels/ folder there are extracted prj files of the levels with no modifications, so some textures will be mismatched or totally missing and objects (such as doors, enemies, medipacks, ammonitions, ...) are missing, so you have to reput them using level's wad. Also the rooms will have the brightness or at the top or completely dark

On Complete Levels/ folder there are prj2 files of the levels modified by me, so textures are adjusted (not perfectly as the original game but I fixed the missing them) and there are the objects and triggers. Now may somebody of you can notice that brightness of certain rooms, or some texture positions and some triggers aren't as the original game :, I copied object positions and triggers from TRView, but brightness and texture positions I made as better I can. If you want to edit them for make them better that me (so adjusted better), feel free to make a pull request :)

See The Status for see which is complete and the progress of the project

See Level Names for knowing what name has the filename (such as boat.tr2) respect of it real name (for example: boat.tr2 is Venice level)

Disclaimer

Starting from Catacombs of the Talion, I decided to use TR2 Conversion Project maps for having lighting nad light points as the OG game

About

Collection of PRJ files of classic tomb raiders that can be modfied as you want with modern editors

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors