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0.7.0
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Changes since 0.6.11
Changes to Mod
Updated backend to archipelago.js 2.x.
Added Text Client Menu which shows incoming messages from the server.
Massively renovated login flow.
Add logicless chest tracker to map.
Updated Archipelago chest icons (thanks to Celio Hogane for the help with these sprites).
Changes to APWorld
Removed linear logic.
If you used linear logic before, you are encouraged to switch to using Progressive Area Unlocks.
Fixes to APWorld
Fixed an issue where, when using item link with null replacement, the multiworld would fail to generate.
Migration Guide
The following should be FULLY SUPPORTED . If you encounter issues with this, please report it as an error .
Using version 0.7.x of CCMultiworldRandomizer to play a world generated using the 0.6.x APWorld.
Loading save games started on version 0.6.x of CCMultiworldRandomizer in version 0.7.x.
The following are NOT SUPPORTED :
Using version 0.6.x of CCMultiworldRandomizer to play a world generated using the 0.7.x APWorld.
Loading save games started on version 0.7.x of CCMultiworldRandomizer in version 0.6.x.
Changes since 0.7.0 Prerelease 3
Fixes to Mod
Fixed an issue where, when chest lock rando was enabled, key chests would appear with misleading symbols and would not have the correct lock.
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