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0.7.0

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@CodeTriangle CodeTriangle released this 22 Jul 05:48
· 240 commits to master since this release
4dca1af

Changes since 0.6.11

Changes to Mod

  • Updated backend to archipelago.js 2.x.
  • Added Text Client Menu which shows incoming messages from the server.
  • Massively renovated login flow.
  • Add logicless chest tracker to map.
  • Updated Archipelago chest icons (thanks to Celio Hogane for the help with these sprites).

Changes to APWorld

  • Removed linear logic.
    • If you used linear logic before, you are encouraged to switch to using Progressive Area Unlocks.

Fixes to APWorld

  • Fixed an issue where, when using item link with null replacement, the multiworld would fail to generate.

Migration Guide

  • The following should be FULLY SUPPORTED. If you encounter issues with this, please report it as an error.
    • Using version 0.7.x of CCMultiworldRandomizer to play a world generated using the 0.6.x APWorld.
    • Loading save games started on version 0.6.x of CCMultiworldRandomizer in version 0.7.x.
  • The following are NOT SUPPORTED:
    • Using version 0.6.x of CCMultiworldRandomizer to play a world generated using the 0.7.x APWorld.
    • Loading save games started on version 0.7.x of CCMultiworldRandomizer in version 0.6.x.

Changes since 0.7.0 Prerelease 3

Fixes to Mod

  • Fixed an issue where, when chest lock rando was enabled, key chests would appear with misleading symbols and would not have the correct lock.