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6 changes: 6 additions & 0 deletions mod.json
Original file line number Diff line number Diff line change
Expand Up @@ -87,6 +87,12 @@
"description": "Automatically toggle Safe Mode whenever you toggle any options that are marked as cheats.",
"default": true
},
"safe-mode-indicator": {
"type": "bool",
"name": "Indicator",
"description": "Shows an indicator on the end screen for safe mode being enabled.",
"default": true
},
"utils": {
"type": "button",
"name": "Disable All Cheats",
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26 changes: 26 additions & 0 deletions src/hooks.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@
#include <Geode/modify/LevelEditorLayer.hpp>
#include <Geode/modify/PauseLayer.hpp>
#include <Geode/modify/GJGameLevel.hpp>
#include <Geode/modify/EndLevelLayer.hpp>

using namespace horrible::prelude;

Expand Down Expand Up @@ -57,6 +58,7 @@ namespace hooks {
}

$on_game(Loaded) {
if (auto om = OptionManager::get()) hooks::toggleSafeModeHooks(om->shouldBeSafeMode());
listenForSettingChanges<bool>(
setting::SafeMode,
[](bool value) {
Expand Down Expand Up @@ -119,6 +121,30 @@ class $modify(HMSafePlayLayer, PlayLayer) {
};
};

class $modify(HMEndLevelLayer, EndLevelLayer) {
HORRIBLE_HOOK_INTERNAL(g_safeModeHooks, setting::SafeMode);

void customSetup() {
EndLevelLayer::customSetup();

if (Mod::get()->getSettingValue<bool>("safe-mode-indicator")) {
auto isSpriteSecret = rng::fast() <= 5;
auto btn = Button::createWithSpriteFrameName(themes::getIconSprite(isSpriteSecret ? themes::icons::TheYellowOne : themes::icons::Default), [](auto) {
createQuickPopup(
"Safe Mode",
"<cj>Safe Mode</c> is <cg>enabled</c> and your progress <cr>has not</c> been saved.",
"OK",
nullptr,
nullptr);
});
btn->setScale(.4f);
btn->setID("safe-mode-indicator"_spr);
btn->setZOrder(2);
m_mainLayer->addChildAtPosition(btn, Anchor::Center, {165, -105}, false);
};
};
};

class $modify(HMFloatBtnLevelEditorLayer, LevelEditorLayer) {
HORRIBLE_HOOK_INTERNAL(g_floatingBtnHooks, setting::FloatingBtn);

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