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Configuration

Cubicake edited this page Jul 14, 2025 · 1 revision

Configuration

engine-mode: 1                    # 1 = straight-line; 2 = predictive and straight-line
max-occluding-count: 3            # blocks before blocking
debug-mode: false                 # enable debug particles
always-show-radius: 8             # radius to always show entities
raycast-radius: 82                # beyond this, entities auto-hide
search-radius: 82                 # search radius for entities
cull-players: false               # cull hidden players as well as other entities
only-cull-sneaking-players: false # only cull sneaking players (requires cull-players)
recheck-interval: 20              # ticks between forced rechecks for visible entities
check-tile-entities: false        # check tile entities for occlusion
tile-entity-recheck-interval: 0   # seconds between forced rechecks for visible tile entities. If set to 0, they will never be rechecked.

The above is the default configuration file

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