CyberSys/android-port
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Before you start building OpenMW on Android you have to do few steps of preparation: Download crystax ndk from https://www.crystax.net Download and install [http://developer.android.com/sdk/index.html Google Android SDK] Download [https://github.com/taka-no-me/android-cmake Cmake for Android] (it will be used for OpenMW and its dependencies compilation) Java http://www.oracle.com/technetwork/java/javase/downloads/index-jsp-138363.html Download all OpenMW dependencies, ie: OSG https://github.com/openscenegraph/osg src/4578da5bf5b00fdf023b87e98099d647c5cb92ab?at=v1-9-0 Openal http://repo.or.cz/w/openal-soft/android.git boost You can use boost 1.57 from crystax ndk bullet #https://github.com/bulletphysics/bullet3 Sdl2 https://www.libsdl.org/hg.php ffmpeg https://www.ffmpeg.org/download.html mygui 3.2.1 https://github.com/MyGUI/mygui zzip zlib Prebuilt openmw dependencies for armv7 arch https://drive.google.com/file/d/0B5mOME9qjLFuWWl6YjF2TWc2bnc/view?usp=sharing Compilation of OpenMW dependencies Since my phone supports architecture armeabi-v7a I used this architecture for building. For example. ndk-build APP_PLATFORM=android-14 APP_ABI=armeabi-v7a Building OSG http://www.openscenegraph.org/index.php/documentation/platform-specifics/android/43-building-openscenegraph-for-android-3-0-2 http://www.openscenegraph.org/index.php/documentation/platform-specifics/android/178-building-openscenegraph-for-android-3-4 Building MyGUI Then you must build mygui with 1 render system https://github.com/MyGUI/mygui Building Bullet Then you should build bullet. You can use cmake for it https://github.com/bulletphysics/bullet3 Building OpenAL Then you must build openal . http://repo.or.cz/w/openal-soft/android.git Building FFmpeg Then you must build ffmpeg . Important! You must use ffmpeg 1.26: tutorial how to build ffmpeg for android http://www.roman10.net/how-to-build-ffmpeg-with-ndk-r9/ Building SDL2 Then you must build SDL2: https://www.libsdl.org/hg.php I used SDL2 mercurial latest source. Building zzip I used this library here http://sourceforge.net/projects/ogre/files/ogre-dependencies-android/1.9/AndroidDependencies_27_08_2013.zip/download Building zlip I used this library from ndk because this library is available in android Building Openal Then you must build openal . http://repo.or.cz/w/openal-soft/android.git Building OpenMW Then I started to build OpenMW. I copied all libraries in one folder . For example AndroidDependencies Also you must copy tis library to the same folder and build openmw like this cmake /home/sylar/openmw -DCMAKE_TOOLCHAIN_FILE=/home/sylar/android-cmake-master/android.toolchain.cmake -DOPENMW_DEPENDENCIES_DIR=/home/sylar/AndroidDependencies -DANDROID_NATIVE_API_LEVEL=14 After builing openmw library, you must copy all the libraries to libs folder in the java project folder for example : /eclipse-project/app/src/main/jniLibs/armeabi-v7a Then you must import this java project in android-studio , which included with the android sdk. Also you need to import the configuration files openmw.