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Unity Physics Avatar

The Unity Physics Avatar package provides a set of assets to help with physical avatar representation in virtual environments when developing in Unity. This can be just hand representation or even full body avatar. For the time being this package only offers hand representation. The package utilizes PhysX's Articulation Bodies.

Requires the Unity software version 2021.3.1f1 (or above).

Getting Started

Please refer to the installation guide to install this package.

Documentation

For further documentation and usage of this package please refer to the guides that can be found within the documentation directory.

License

Code released under the MIT License.

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A set of tools to help with physical avatar representation in virtual environments.

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