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docs: strengthen offline agent report contract#350

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JOY (JOY) merged 1 commit into
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codex/offline-agent-report-contract
May 29, 2026
Merged

docs: strengthen offline agent report contract#350
JOY (JOY) merged 1 commit into
devfrom
codex/offline-agent-report-contract

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Summary

  • Expands the Implement offline-agent policy UI and return report #149 offline-agent policy and return report source doc with player-facing policy surface, effective-policy handling, return report truth-source rules, stale policy guard, UI placement, evidence, and cut line.
  • Strengthens the offline-agent evidence template for requested/effective policy, server-owned validation, row mapping, policy/report correlation, and risk honesty.

Verification

  • git diff --check
  • rg -n "—|–|Relay Yard|Relay Yards|\*\*\*" docs/design/150-alpha-offline-agent-policy-and-return-report-design.md docs/playtests/_templates/offline-agent-return-report - no matches
  • powershell -NoProfile -ExecutionPolicy Bypass -File tools\windows\check-backlog-sync.ps1
  • npx.cmd markdownlint-cli2 "docs/**/*.md" "README.md" "ROADMAP.md" "AGENTS.md" ".claude/CLAUDE.md"

Local Review Fallback

APPROVED, docs-only. Scope is limited to #149 offline-agent policy/report design and evidence templates. No Unity UI, Nakama runtime, backend policy logic, gameplay authority, reward, inventory, TIME, SECOND, body, quest, relationship, memory, or LLM behavior changed. The update strengthens the player-facing contract and makes clear that report rows require server activity, ledger, policy, Garden state, fallback, or explicit simulation truth sources.

Closes no issue. Issue #149 remains open until Unity UI and Play Mode evidence exist.

Refs #149

@JOY JOY (JOY) merged commit d6d48f4 into dev May 29, 2026
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