Skip to content
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
45 changes: 45 additions & 0 deletions latest.lua
Original file line number Diff line number Diff line change
Expand Up @@ -4636,6 +4636,9 @@ CMDs[#CMDs + 1] = {NAME = 'norender', DESC = 'Disable 3d Rendering to decrease t
CMDs[#CMDs + 1] = {NAME = 'render', DESC = 'Enable 3d Rendering'}
CMDs[#CMDs + 1] = {NAME = 'use2022materials / 2022materials', DESC = 'Enables 2022 material textures'}
CMDs[#CMDs + 1] = {NAME = 'unuse2022materials / un2022materials', DESC = 'Disables 2022 material textures'}
CMDs[#CMDs + 1] = {NAME = 'invincible', DESC = 'Prevents death by instantly restoring health'}
CMDs[#CMDs + 1] = {NAME = 'uninvincible', DESC = 'Removes invincibility and allows normal death'}
CMDs[#CMDs + 1] = {NAME = 'regen', DESC = 'Instantly regenerates full health'}
-- New Dark Networks Commands
CMDs[#CMDs + 1] = {NAME = 'nolighting / nolight', DESC = 'Disables all lighting in the game'}
wait()
Expand Down Expand Up @@ -8934,6 +8937,48 @@ addcmd('god',{},function(args, speaker)
nHuman.Health = nHuman.MaxHealth
end)



local InvinciblePlayers = {} -- Keeps track of players with invincibility enabled

-- Invincible Command
addcmd('invincible', {'invi'}, function(args, speaker)
local Char = speaker.Character
local Human = Char and Char:FindFirstChildWhichIsA("Humanoid")

if Human and not InvinciblePlayers[speaker] then
InvinciblePlayers[speaker] = Human -- Store the player's humanoid for tracking

-- Continuous monitoring of player's health
task.spawn(function()
while InvinciblePlayers[speaker] and Human and Human.Parent do
if Human.Health <= 5 then -- If the player is about to die, restore full health
Human.Health = Human.MaxHealth
end
task.wait(0.1) -- Runs every 0.1 seconds
end
end)
end
end)

-- Uninvincible Command
addcmd('uninvincible', {}, function(args, speaker)
if InvinciblePlayers[speaker] then
InvinciblePlayers[speaker] = nil -- Remove the player from tracking
end
end)

-- Regen Command
addcmd('regen', {}, function(args, speaker)
local Char = speaker.Character
local Human = Char and Char:FindFirstChildWhichIsA("Humanoid")

if Human then
Human.Health = Human.MaxHealth -- Instantly restores full health
end
end)


invisRunning = false
addcmd('invisible',{'invis'},function(args, speaker)
if invisRunning then return end
Expand Down