3D/4D Gaussian Splatting renderer plugin for Unreal Engine 5.5+
- 3DGS — Real-time rendering of static Gaussian Splats from
.plyfiles - 4DGS — Playback of 4D Gaussian Splat sequences (
.gsdformat) - Crop Volume — 3D crop box with draggable editor widget
- Rendering Controls — Brightness, splat scale
- Audio — WAV playback synced to sequence
Download the latest release from the Releases page.
Extract SplatRenderer into your project's Plugins/ directory.
Launch your project in Unreal Engine. The plugin will be loaded automatically.
Verify in Edit > Plugins by searching for Splat Renderer.
Open the Content Browser and navigate to Plugins > Splat Renderer Content > Blueprints.
Drag BP_3DGS or BP_4DGS into your level and configure in the Details panel.
See the latest release notes for detailed usage.
4DGS: Use 4DGS Converter to convert 4DGS training output into
.gsdfiles.
For bug reports and feature requests, please use the GitHub Issues page.
For general questions and discussions, please use the GitHub Discussions page.
This project is licensed under the Apache License 2.0.




