- Create a fork of this repository
- Clone this repository to your local machine
cdinto the calculator directory- Work with your classmates to build a calculator
- Your calculator should:
- add each number to the screen when pressed
- add an operator to the screen when pressed
- calculate the result when
=is pressed
- Break the problem down into smaller chunks and handle each piece at a time
- How do I make a button do something on click?
- What needs to happen for each button? Are there similar actions? What is different?
- How do I store data?
- How do I display stored data?
- How do I use stored data to calculate result?
- When should I calculate results?
If you're stuck on thinking how to solve this problem, take a look at the suggested method below.
Details
- Add click handlers to the number buttons
- Create an array of the numbers clicked, in order
- Add click handlers to the calculation buttons
- Create an array of the operators
- Starting with an operator is like using 0 as the first number
- Don't let a user type multiple operators (i.e. you can't type '--' or '++' or "*+")
- Add click handler to the 'equals' button
- The 'equals' button needs to trigger a few events (NOTE: These will be functions)
- Loop through the array of numbers (NOTE: These are currently strings)
- Convert the strings to integers
- Write a new array of integers
- Get an array of the operators
- Perform each math operation (NOTE: We'll use 4
whileloops)
- Add click handler clearing the input on press of clear
- Don't place an event listener on each individual button. Instead, use addEventListenter and attach a listener to a group of buttons. Use the
eventobject to determine which button was clicked. - use
sliceandspliceinstead ofpushandpop