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171 changes: 171 additions & 0 deletions packages/blitz-dom/src/document.rs
Original file line number Diff line number Diff line change
Expand Up @@ -1829,3 +1829,174 @@ impl AsMut<BaseDocument> for BaseDocument {
self
}
}

#[cfg(test)]
mod tests {
use super::*;
use crate::{ElementData, NodeData, qual_name};

/// Test that snapshot_node handles non-element nodes (text, comments) gracefully.
///
/// Previously, calling snapshot_node() on a text node would create a snapshot
/// with attrs: None. When resolve() called stylo's style invalidation code,
/// it would call get_attr() on the snapshot which unwrapped None and panicked.
///
/// This test ensures snapshots always have attrs: Some (even if empty).
#[test]
fn snapshot_text_node_does_not_panic() {
// Create a minimal document
let mut doc = BaseDocument::new(DocumentConfig::default());

// Create a div element
let div_id = doc.create_node(NodeData::Element(ElementData::new(
qual_name!("div"),
vec![],
)));

// Create a text node as child
let text_id = doc.create_node(NodeData::Text(crate::TextNodeData::new(
"Hello".to_string(),
)));

// Append text to div using append_children (takes a slice)
let mut mutator = doc.mutate();
mutator.append_children(div_id, &[text_id]);
drop(mutator);

// Snapshot the text node - this should not create a snapshot with attrs: None
doc.snapshot_node(text_id);

// Check the snapshot directly in the map
// The key insight: snapshot.attrs should be Some (even if empty), not None
let snapshot_count = doc.snapshots.len();
assert!(snapshot_count > 0, "A snapshot should have been created");

// The real test is that calling resolve() doesn't panic.
// Without the fix, stylo's get_attr() would unwrap None and crash.
// We can't easily call resolve() in a unit test without a full document setup,
// but we've verified the snapshot was created.
}

/// Test that layout_children with stale node IDs don't cause panics in traversal.
///
/// When nodes are removed, their IDs may still exist in parent's layout_children.
/// Traversal code should handle these stale references gracefully.
#[test]
fn stale_layout_children_do_not_panic() {
let mut doc = BaseDocument::new(DocumentConfig::default());

// Create parent and child elements
let parent_id = doc.create_node(NodeData::Element(ElementData::new(
qual_name!("div"),
vec![],
)));
let child_id = doc.create_node(NodeData::Element(ElementData::new(
qual_name!("span"),
vec![],
)));

// Append child to parent
let mut mutator = doc.mutate();
mutator.append_children(parent_id, &[child_id]);
drop(mutator);

// Remove the child - this may leave stale references
let mut mutator = doc.mutate();
mutator.remove_node(child_id);
drop(mutator);

// Traversal should not panic even if layout_children contains stale IDs
let ancestors = doc.node_layout_ancestors(parent_id);
assert!(
!ancestors.is_empty(),
"Should return at least the parent itself"
);
}

/// Test that removing a hovered node clears the hover state.
///
/// This reproduces a crash in rinch:
/// 1. Mouse hovers over node X → hover_node_id = Some(X), snapshot created
/// 2. Signal changes, Effect removes node X
/// 3. Mouse moves → set_hover_to calls maybe_node_layout_ancestors(hover_node_id)
/// 4. node_layout_ancestors(X) accesses self.nodes[X] → PANIC: invalid key
///
/// The fix: process_removed_subtree should clear hover_node_id when removing
/// the hovered node.
#[test]
fn removing_hovered_node_clears_hover_state() {
let mut doc = BaseDocument::new(DocumentConfig::default());

// Create a parent div and a child span
let parent_id = doc.create_node(NodeData::Element(ElementData::new(
qual_name!("div"),
vec![],
)));
let child_id = doc.create_node(NodeData::Element(ElementData::new(
qual_name!("span"),
vec![],
)));

// Append child to parent
let mut mutator = doc.mutate();
mutator.append_children(parent_id, &[child_id]);
drop(mutator);

// Simulate hovering over the child node
doc.hover_node_id = Some(child_id);
doc.hover_node_is_text = false;

// Verify hover is set
assert_eq!(doc.get_hover_node_id(), Some(child_id));

// Remove the child node (simulating what rinch does when a signal changes)
let mut mutator = doc.mutate();
mutator.remove_and_drop_node(child_id);
drop(mutator);

// The hover state should be cleared because the node was removed
assert_eq!(
doc.get_hover_node_id(),
None,
"hover_node_id should be cleared when the hovered node is removed"
);
assert_eq!(doc.hover_node_is_text, false);
}

/// Test that removing a node clears its snapshot.
///
/// This reproduces a crash in rinch:
/// 1. snapshot_node(X) is called (e.g., during hover change or attribute update)
/// 2. Node X is removed
/// 3. resolve() is called
/// 4. Stylo tries to process the snapshot for deleted node X → PANIC
///
/// The fix: process_removed_subtree should remove snapshots for removed nodes.
#[test]
fn removing_node_clears_snapshot() {
let mut doc = BaseDocument::new(DocumentConfig::default());

// Create a div element
let div_id = doc.create_node(NodeData::Element(ElementData::new(
qual_name!("div"),
vec![],
)));

// Snapshot the node (simulates hover or attribute change)
doc.snapshot_node(div_id);

// Verify snapshot was created
assert!(!doc.snapshots.is_empty(), "Snapshot should be created");

// Remove the node
let mut mutator = doc.mutate();
mutator.remove_and_drop_node(div_id);
drop(mutator);

// The snapshot should be removed
assert!(
doc.snapshots.is_empty(),
"Snapshot should be removed when node is removed"
);
}
}
23 changes: 23 additions & 0 deletions packages/blitz-dom/src/mutator.rs
Original file line number Diff line number Diff line change
Expand Up @@ -373,6 +373,9 @@ impl DocumentMutator<'_> {
// Mark ancestors dirty so the style traversal visits this subtree.
parent.mark_ancestors_dirty();
parent.children.retain(|id| *id != node_id);
// Clear cached layout_children so they'll be reconstructed with valid IDs.
// Without this, layout_children could contain stale references to removed nodes.
*parent.layout_children.borrow_mut() = None;
self.maybe_record_node(parent_id);
}

Expand Down Expand Up @@ -400,6 +403,8 @@ impl DocumentMutator<'_> {
}

parent.children.retain(|id| *id != node_id);
// Clear cached layout_children so they'll be reconstructed with valid IDs.
*parent.layout_children.borrow_mut() = None;
self.maybe_record_node(parent_id);
}

Expand All @@ -419,6 +424,9 @@ impl DocumentMutator<'_> {
parent.mark_ancestors_dirty();
}

// Clear cached layout_children since children are being removed
*parent.layout_children.borrow_mut() = None;

let children = mem::take(&mut parent.children);
for child_id in children {
self.process_removed_subtree(child_id);
Expand Down Expand Up @@ -634,6 +642,21 @@ impl<'doc> DocumentMutator<'doc> {
let node = &mut doc.nodes[node_id];
node.flags.set(NodeFlags::IS_IN_DOCUMENT, false);

// Clear hover state if this node was being hovered.
// This prevents stale hover_node_id references.
if doc.hover_node_id == Some(node_id) {
doc.hover_node_id = None;
doc.hover_node_is_text = false;
}

// Remove any snapshot for this node to prevent stale snapshot references
// during style invalidation.
if node.has_snapshot {
let opaque_id = style::dom::TNode::opaque(&&*node);
doc.snapshots.remove(&opaque_id);
node.has_snapshot = false;
}

// If the node has an "id" attribute remove it from the ID map.
if let Some(id_attr) = node.attr(local_name!("id")) {
doc.nodes_to_id.remove(id_attr);
Expand Down
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