ci: parallelise frontend e2e + bump system-test shards 4→6#188
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ExtraToast merged 3 commits intoMay 11, 2026
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…ds 4→6 Two parallelism dials to cut wall-clock CI time: - services/frontend/playwright.config.ts: fullyParallel=true and workers=process.env.CI ? 2 : undefined. Local runs use Playwright's half-CPU default; CI runners are 2-vCPU so 2 workers fits without over-subscription. - .github/workflows/ci.yml: SHARD_TOTAL and the matrix go from 4 to 6. The build.gradle.kts sharding logic (stable FQCN-hash partition) is shard-count-agnostic — just feeding it more buckets gets us six ~equal slices instead of four.
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Summary
services/frontend/playwright.config.ts:fullyParallel: true,workers: process.env.CI ? 2 : undefined. Lets local runs use Playwright's half-CPU default; CI runners are 2-vCPU so 2 fits without over-subscription..github/workflows/ci.yml:SHARD_TOTALand the matrix go from 4 to 6. Thebuild.gradle.ktssharding logic (stable FQCN-hash partition) is shard-count-agnostic, so feeding it more buckets just produces six smaller slices.Test plan
System tests (shard N/6)matrix jobs green on CIFrontend end-to-end testsjob green and noticeably faster than the previous serial run