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UIInventoryPanel.cs
Erik edited this page Apr 24, 2019
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Script: UIInventoryPanel
- UIPanel
- UIInventorySlots
- PlayerInventory
- UpdateUI() - Iterates through the inventory slots and clears/creates them based on the Player's inventory.
- None
- slotsParent - The transform parent of all UIInventorySlot GameObjects
Manages all UI inventory slots. Subscribes UpdateUI() to the PlayerInventory.OnInventoryChange event and triggers a UI update on inventory change.
Script Documentation
General Scripts
Generic Character Scripts
Enemy Scripts
Player Scripts
Erik's ongoing laundry list of TODOs that he doesn't want to create issues for