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Fix GDI resource leaks, disposal pattern, and minor code quality improvements#1

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copilot/improve-code-quality
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Fix GDI resource leaks, disposal pattern, and minor code quality improvements#1
Copilot wants to merge 2 commits into
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copilot/improve-code-quality

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Copilot AI commented Mar 14, 2026

The codebase had GDI handle leaks in icon creation, no resource teardown path on exit, and several minor quality issues.

Resource leaks

  • Icon creation: Bitmap was never disposed; Icon.FromHandle() does not take ownership of the raw HICON. Fixed by using using Bitmap, cloning the managed Icon, then releasing the HICON via a new DestroyIcon P/Invoke:
    IntPtr hIcon = bmp.GetHicon();
    Icon icon = (Icon)Icon.FromHandle(hIcon).Clone();
    DestroyIcon(hIcon);
    return icon;
  • Exit cleanup: duplicated manual teardown replaced by a proper Dispose(bool disposing) override on ApplicationContext that unhooks the keyboard hook, disposes the StreamWriter, NotifyIcon, and both icons. A _disposed guard prevents double-disposal.

Hook callback

  • Added WM_SYSKEYDOWN / WM_SYSKEYUP (0x0104/0x0105) handling so Alt-key combinations are captured.
  • Added writer != null guard to prevent NullReferenceException if log-file creation fails.

Project file

  • Switched SDK from deprecated Microsoft.NET.Sdk.WindowsDesktop to Microsoft.NET.Sdk.
  • Enabled <Nullable>enable</Nullable> to surface nullability issues at compile time.

Minor

  • stopwatch, keyDownTimes, _proc marked readonly.
  • Removed redundant releaseTime intermediate variable.
  • Replaced nested using statements with modern using declarations.
  • Removed emoji from inline comments.

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…ble, readonly

Co-authored-by: Essiga <50778781+Essiga@users.noreply.github.com>
Copilot AI changed the title [WIP] Improve code for better readability and performance Fix GDI resource leaks, disposal pattern, and minor code quality improvements Mar 14, 2026
Copilot AI requested a review from Essiga March 14, 2026 15:09
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