Fix GDI resource leaks, disposal pattern, and minor code quality improvements#1
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…ble, readonly Co-authored-by: Essiga <50778781+Essiga@users.noreply.github.com>
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[WIP] Improve code for better readability and performance
Fix GDI resource leaks, disposal pattern, and minor code quality improvements
Mar 14, 2026
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The codebase had GDI handle leaks in icon creation, no resource teardown path on exit, and several minor quality issues.
Resource leaks
Bitmapwas never disposed;Icon.FromHandle()does not take ownership of the raw HICON. Fixed by usingusing Bitmap, cloning the managedIcon, then releasing the HICON via a newDestroyIconP/Invoke:Dispose(bool disposing)override onApplicationContextthat unhooks the keyboard hook, disposes theStreamWriter,NotifyIcon, and both icons. A_disposedguard prevents double-disposal.Hook callback
WM_SYSKEYDOWN/WM_SYSKEYUP(0x0104/0x0105) handling so Alt-key combinations are captured.writer != nullguard to preventNullReferenceExceptionif log-file creation fails.Project file
Microsoft.NET.Sdk.WindowsDesktoptoMicrosoft.NET.Sdk.<Nullable>enable</Nullable>to surface nullability issues at compile time.Minor
stopwatch,keyDownTimes,_procmarkedreadonly.releaseTimeintermediate variable.usingstatements with modernusingdeclarations.💡 You can make Copilot smarter by setting up custom instructions, customizing its development environment and configuring Model Context Protocol (MCP) servers. Learn more Copilot coding agent tips in the docs.