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RacketChess

Chess game in Racket

by Leonardo Asaro, Pietro Quintavalle, Etienne Orio, Krit Nicol

MILESTONE 1

  • Defined a piece struct which holds a type (which can be pawn, rook, knight, bishop, queen, king or empty) and a color (which is a boolean #f for black and #t for white).

  • Defined the board as a matrix (so a vector of 8 vectors, each representing a line of the chessboard) and a way to draw the pieces on the matrix.

MILESTONE 2

  • Redefined the chessboard as a bitboard that can be converted to a matrix and back.

  • Implemented basic piece movement (not accounting for king safety)

  • Herobrine remove

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