Releases: EvroDeveloper/CustomCampaignTools.SDK
Releases · EvroDeveloper/CustomCampaignTools.SDK
v1.1.0
Custom Campaign Tools 1.1.0
- Achievement Displays, to display all your unlocked achievements on a UI. These were in an incomplete and broken state in 1.0.0 but are now fully functional
- Campaign Achievement Manager now has functions for getting the total number of achievements completed, as well as a 0-1 percentage value of how many achievements have been unlocked. Useful for some ultevent stuff.
- VersionCheck script allows you to enable objects or invoke ultevents if the CustomCampaignTools version is up to date. This should be used for backwards compatibility, and to let the player know if they have an old version of campaign tools that doesnt support a feature that is implemented (ex: Achievement Displays).
- Passive Level Timing to keep track of your time spent in the campaign (measured in Seconds).
- Trial Timing to time the player through tac trials. Keeps track of Best, Average, and Latest times.
- Timer Display script allows you to display Campaign Time, Level Time, or Trial Time on a TextMeshPro.
- IntroLevel has been added to the Campaign Settings. Intro Level exists as an optional level that will be loaded into when entering the campaign, but can be unlocked to skip right to the main menu. Implemented for Boneworks Intro_Start scene if we ever decide to port that.
- Added the option to hide specific crates from the Gachapon machine in G114.
- Campaign can be set to not prioritize in the level panel
- Campaigns can be packed as a "Dev Build" which will enable a bonemenu page for testing
- Massively improved SDK with Usage Info and Editor Tools on some scripts.
- Saves are now located in the Bonelab Saves folder, and will work with Steam Cloud Saves
- Tons of Under-The-Hood changes to make the mod easier to expand in the future.
v1.0.0
Public stuff in Achievement Display
v0.2.2
Public stuff in Achievement Display
v0.2.1
Update SpawnerDespawnSaver.cs
v0.2.0
Added Spawner Despawn Saver
Added Object Enabled Saver
v0.1.2
Added LoadSceneMusic
v0.1.1
Full Changelog: v0.1.0...v0.1.1
Testing 0.1.0
v0.1.0 Update CampaignAchievementManager.cs