Skip to content

Releases: FamroFexl/ViewLock

v1.2.1

06 Jan 19:44

Choose a tag to compare

  • 1.20.3 Update

v1.2

04 Dec 02:38
ed423a3

Choose a tag to compare

  • Added "/vl block <location: vec3> [track]" for locking the view to a specific block and optionally tracking to it every tick (it will stutter with quick movements). Relative positioning is allowed and will track to the most recent specified block.
  • Added "/vl block view [track]" for locking the view to the block in the player's crosshair and optionally tracking to it (see above).
  • Reformatted "/vl <pitch: float> [yaw: float]" to "/vl <pitch: RelativeAngle> [yaw: RelativeAngle]" to support relative angle adjustments.
  • Reformatted "/vl <lock: string (unlock | relock)>" to "/vl unlock" and "/vl relock".

v1.1.2

03 Nov 07:15
ed423a3

Choose a tag to compare

  • Teleport does not deactivate view lock in singleplayer and LAN worlds.
  • Teleport does not deactivate view lock if it is already inactive.
  • "/vl <pitch>" now works properly with "/vl <lock>". (Issue #3)

v1.1.1

03 Nov 04:35
ed423a3

Choose a tag to compare

  • Lock is disabled when the player is teleported.

v1.1.0

16 Jul 04:43

Choose a tag to compare

  • Turned axis key into toggle
  • Added "/vl <pitch> [<yaw>]" command for precise positioning

v1.0.0

17 Oct 02:04

Choose a tag to compare

v1.0.0 Pre-release
Pre-release
  • Version 1.0.0