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Fix oot dl import#675

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Dragorn421 merged 1 commit intoFast-64:mainfrom
Dragorn421:fix_oot_import_dl
Mar 3, 2026
Merged

Fix oot dl import#675
Dragorn421 merged 1 commit intoFast-64:mainfrom
Dragorn421:fix_oot_import_dl

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@Dragorn421
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f3dContext.ignore_tlut was set to True for new assets system for skeleton and scenes import, but not for dl imports.

@Dragorn421 Dragorn421 added bug Something isn't working oot Has to do with the Ocarina of Time 64 side labels Feb 27, 2026
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it keeps complaining about not being able to find the DL for me (with gBoulderFragmentsDL), I'm using newer decomp stuff though so could be related? it seems to work properly on HackerOoT though

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oh gBoulderFragmentsDL is in gkeep which is split and I guess the importer is looking for a gameplay_keep.c file, which no longer exists

I tested with object_bombiwa's object_bombiwa_DL_0009E0 so I missed that

gkeep imports being broken is for a separate reason I guess, I may look into it in a separate pr

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Yanis002 commented Mar 1, 2026

since it worked for me on HackerOoT (not up-to-date yet) I think we can consider this good to go then

@Dragorn421 Dragorn421 added the merge soon Will be merged in a few days at most if nothing else comes up label Mar 1, 2026
@Dragorn421 Dragorn421 merged commit b89a4ce into Fast-64:main Mar 3, 2026
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@Dragorn421 Dragorn421 deleted the fix_oot_import_dl branch March 3, 2026 20:21
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