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Yanis002
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it keeps complaining about not being able to find the DL for me (with gBoulderFragmentsDL), I'm using newer decomp stuff though so could be related? it seems to work properly on HackerOoT though
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oh I tested with object_bombiwa's gkeep imports being broken is for a separate reason I guess, I may look into it in a separate pr |
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since it worked for me on HackerOoT (not up-to-date yet) I think we can consider this good to go then |
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f3dContext.ignore_tlut was set to True for new assets system for skeleton and scenes import, but not for dl imports.