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Labels

Labels

  • bug

    Something isn't working
  • documentation

    Improvements or additions to documentation
  • duplicate

    This issue or pull request already exists
  • enhancement

    New feature or request
  • good first issue

    Good for newcomers
  • help wanted

    Extra attention is needed
  • invalid

    This doesn't seem right
  • needs-triage

    Imported or reported issue awaiting owner review
  • priority: critical

    Immediate breakage, data loss, or release-blocking issue
  • priority: high

    Major broken workflow or broad compatibility failure
  • priority: low

    Cleanup, minor defect, or low-risk polish
  • priority: medium

    Important defect or workflow gap with workaround
  • question

    Further information is requested
  • surface: asset

    AssetDatabase, asset paths, imports, moves, and deletes
  • surface: audit

    Project Auditor and Nexus style audit workflows
  • surface: ci

    GitHub Actions, validation scripts, or release checks
  • surface: component

    Component add, inspect, update, and schema workflows
  • surface: diagnostics

    Diagnostics, verification, log capture, and troubleshooting workflows
  • surface: docs

    README, documentation, examples, or templates
  • surface: input

    Input simulation and game-view interaction workflows
  • surface: integrations

    CLI installer and external tool integration surface
  • surface: json-rpc

    Raw JSON-RPC methods, schemas, or dispatch surface
  • surface: logs

    Console log capture, log sync, and log read workflows
  • surface: native

    Native OS integration and lifecycle interop
  • surface: networking

    HTTP, WebSocket, listener, origin, or authentication surface
  • surface: playerprefs

    Unity PlayerPrefs read/write/delete surface
  • surface: prefab

    Prefab creation, overrides, and prefab utility workflows
  • surface: python-bridge

    Python MCP bridge or stdio TCP relay surface
  • surface: quality-gate

    NexusQualityGate validation and AI checklist review workflows
  • surface: runtime

    Runtime assembly or player/runtime-facing code