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Game Frame X Asset

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Project Overview

Game Frame X Asset is a Unity resource management package based on the GameFrameX framework, providing resource management functionality for easier and more efficient asset handling.

Asset Component - Provides resource-related interfaces.

Quick Start

System Requirements

  • Unity 2019.4 or higher
  • GameFrameX framework 1.1.1 or higher

Installation

Choose one of the following methods:

  1. Add the following to the dependencies section in your project's manifest.json:

    {"com.gameframex.unity.asset": "https://github.com/GameFrameX/com.gameframex.unity.asset.git"}
  2. Use Git URL in Unity's Package Manager:

    https://github.com/GameFrameX/com.gameframex.unity.asset.git
    
  3. Download the repository and place it in your Unity project's Packages directory. It will be loaded automatically.

Usage Examples

// Standard: via GameEntry (no dependency on com.gameframex.unity.entry)
var assetComponent = GameEntry.GetComponent<AssetComponent>();
assetComponent.LoadAsset("AssetPath");

Dependencies

  • com.gameframex.unity: GameFrameX core framework

Documentation & Resources

License

This project is licensed under the MIT License. See LICENSE for details.

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GameFrameX Unity Asset management component for efficient resource loading, hot-update support and unified asset lifecycle management

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