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Godot Skydome

Screenshot 1 Screenshot 2 Screenshot 3

Features

  • time of the day
  • day of the year
  • sun and moon discs
  • stars
  • clouds
  • rainbow
  • atmosphere scattering
  • screen space lightshafts (for sun and moon)
  • environment control (light, fogs)

Assumptions

  • artistic appearance over physical correctness
  • as low gpu cost as possible
  • ease of use
  • part of bigger ecosystem

Usage

  • Add Skydome node to the 3D scene
  • Add DirectionalLight3D and WorldEnvironment
  • Create Environment in WorldEnvironment
  • Setup Skydome's paths to DirectionalLight3D and WorldEnvironment

Usage Screenshot

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Procedural sky and environment management for Godot

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