Cover the documented thread calls in DocsSamples - #158
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The threads page now carries Unreal snippets, and DocsSamples is what keeps those honest: it compiles against the real headers, so a signature that drifts breaks the build instead of shipping a snippet that does not compile. Adds the calls the page shows but the module did not yet exercise: GetThread with a participant limit, reading ReplyCount, ThreadParticipants, ParentMessage and LatestReplies off FChatThread, GetReplies on the channel, and IsThreadReply as the way to spot a reply. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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Follow-up to #157. This commit was pushed to the branch a moment after #157 was squash-merged, so it never made it onto
main.The Unreal threads docs (docs-content#1495) state that every snippet on the page is mirrored here, which is what makes them compiler-checked: a signature that drifts breaks this build instead of shipping a snippet that does not compile. That claim does not hold on
mainwithout this.Adds the calls the page shows but the module did not yet exercise:
GetThreadwith a participant limit, readingReplyCount,ThreadParticipants,ParentMessageandLatestRepliesoffFChatThread,GetReplieson the channel, andIsThreadReplyas the way to spot a reply.DocsSamplesis a DeveloperTool module in the sample project, not part of the plugin, so nothing about the shipped SDK changes here.Verified on UE 5.7 and 5.8.1: strict builds with zero errors and zero warnings, and 59/59 automation tests on each.
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