Release: 2.1.0 - #159
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🚀 2.1.0
Make sure to use squash & merge when merging!
Once this is merged, another job will kick off automatically and publish the package.
Bumps
Version27 to 28 andVersionName2.0.0 to 2.1.0 across the three.upluginfiles (StreamChat.uplugin,.5.7,.5.8).What's in it
GetReplies/QueryThreads/GetThread, per-thread reply storage,FChatThreadand the thread list surface, plus long press on a message in the sample to open the reaction picker and the message actions. A minor bump rather than a patch, since this adds API.mainsince 2.0.0: the iOS attachment picker moved into a platform folder (Move the iOS picker into a platform folder #156), attachment rendering and composer attachments (Render attachments and attach them from the composer #154), file and image attachments (Add file and image attachments #153).Docs for the feature: docs-content#1495.
Verification of the released tree
Both engines, strict non-unity builds (
-NoPCH -NoSharedPCH -DisableUnity), full automation suite:Each engine was wiped and rebuilt rather than reusing the other's output, confirmed by the
BuildIdinUnrealEditor.moduleschanging (5.747537391, 5.855116800).One run hit the known
StreamChat.ChatApi.Channelflake (Expected 'Channel muted' to be true, an eventual-consistency assertion in that block's sharedLatentBeforeEach, unrelated to anything in this release). Two clean 59/59 runs followed.Note for the release process
initiate_release.ymlcould not do this itself: itspermissions:block grantscontents: read, so pushing the release branch fails withPermission to GetStream/stream-chat-unreal.git denied to github-actions[bot](403). The bump and commit succeed, only the push is denied. See run 31398622527. This branch was therefore prepared with the same steps run locally. Worth fixing the workflow tocontents: writeseparately.🤖 Generated with Claude Code