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Don't log error when a mod folder isn't found#600

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kilian-diener wants to merge 1 commit into
GodotModding:4.x-devfrom
kilian-diener:improve-errors-for-missing-folders
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Don't log error when a mod folder isn't found#600
kilian-diener wants to merge 1 commit into
GodotModding:4.x-devfrom
kilian-diener:improve-errors-for-missing-folders

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@kilian-diener

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Per default, the mod loader throws errors when the mods-unpacked folder or the Steam workshop folder isn't found.
However, on a clean install of a game without any mods installed, this is the expected setup.
Only once you download something from the Steam workshop or load a mod from some other source do these folders exist.
Now instead of reporting this configuration as an ERROR, its only an INFO resulting in a clean startup.

Before:
Screenshot_20260702_163839
After:
image

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