A Godot addon to scale the keyframes of an animation to any desired length for selected tracks or all tracks.
- Download the repo as Zip.
- Copy the contents of the addons folder in inside your godot project, something like this -> res://addons/Keyframe Scaling
- Reload the current project.
- In Godot > Project Settings > Plugins > enable Keyframe Scaling
There the usage is very simple :
- Select the animation in the Animation Player node.
- Press the Scale Animation Keys button in the inspector panel.
- Set the final animation length you want.
- If you want to apply the scaling in all the animation tracks then just click OK
- If you want to apply the scaling in certain tracks then unselect the tracks in which the scaling must not apply.
- Enable Only Selected Tracks
- Click OK
If you want to see the demo in better quality, check the MP4 files in the demo folder.

