- Dominican Republic
- pixelroot32
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PixelRoot32-Game-Engine/PixelRoot32-Game-Engine
PixelRoot32-Game-Engine/PixelRoot32-Game-Engine PublicPixelRoot32 Game Engine is a lightweight, modular 2D game engine written in C++ and designed specifically for ESP32 microcontrollers.
C++ 2
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PixelRoot32-Game-Engine/PixelRoot32-Game-Samples
PixelRoot32-Game-Engine/PixelRoot32-Game-Samples PublicThis repository is a small gettingโstarted project that shows how to use the PixelRoot32 Game Engine inside a PlatformIO project.
C++ 1
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PixelRoot32-Game-Engine/PixelRoot32-Sprite-Sheet-Compiler
PixelRoot32-Game-Engine/PixelRoot32-Sprite-Sheet-Compiler Publicpr32-sprite-compiler.py is a Python command-line tool that converts a PNG sprite sheet into a C header file (.h) compatible with the PixelRoot32 engine. A small GUI wrapper (pr32-sprite-compiler-guโฆ
Python 1
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