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Releases: Gravydigger/statushud

4.3.0

05 Apr 03:38

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  • Added Saturation Element

Full Changelog: 4.2.0...4.3.0

4.2.0

07 Mar 23:55

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  • Updated to dotnet 10
  • Updated to support 1.22.0

Full Changelog: 4.1.1...4.2.0

4.1.1

29 Dec 01:56

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  • Hunger element no longer displays trailing decimal points.

Full Changelog: 4.1.0...4.1.1

4.1.0

28 Dec 09:55

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  • Added Health Element
  • Added Hunger Element
  • Fixed bug with alignment selection in GUI
  • Removed Room element being included in default configuration (Temporary until issue is fixed).

Full Changelog: 4.0.2...4.1.0

4.0.2

20 Nov 09:35

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  • Fixed issue with room element race condition causing VS to freeze up (HUGE thanks to @dizzyd)

Full Changelog: 4.0.1...4.0.2

4.0.1

27 Sep 04:48

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  • Backend code cleanup
  • Will report if a element being loaded does not exist (for mod debugging)
  • Fixed config GUI displaying the wrong option on load

Full Changelog: 4.0.0...4.0.1

4.0.0

21 Sep 02:34

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  • Updated English Translation
  • Updated config file to v4
  • Icon and text size are no longer scaled individually.
  • Element text can now be aligned cardinally from the element icon
  • Element text now has an offset from how far it is from the icon
  • Config GUI has been overhauled
  • Partial support of adding elements from other mods (W.I.P.)

Full Changelog: 3.3.1...4.0.0

3.3.1

28 Aug 08:45

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  • Added Ukrainian translation (Thanks DeanBro!)

Full Changelog: 3.3.0...3.3.1

3.3.0

26 Aug 07:53

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  • Updated mod to use .net8
  • Added License CC-BY

Full Changelog: 3.2.7...3.3.0

3.2.7

06 Jun 17:38

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  • Added Brazilian Portuguese Translation (Thanks DioSanSan!)
  • Date element now uses DayOfMonth instead of calculating it from scratch (Thanks xbreu!)
  • Elements using HarmonyLib (currently tempstorm & riftactivity) now informs user when it cannot display data
  • Ping element now shows up as hidden when in singleplayer

Full Changelog: 3.2.6...3.2.7